Cuphead Review -- Old-School Cool

Cuphead may have suffered a few delays over the years, but 2017 was the right year to let it out into the wild. This is a year that will be remembered within the gaming community for its plethora of fantastic platformers -- and Cuphead itself will sit right there among them, as it deserves.There are two things that make this entry to the genre notable and will inevitably be its shining chariot into cult classic status: the signature '30s-era animation style, and its almost-total focus on challenging boss fights that are generally (not always) just as fair as they are busy.Cuphead's focus on boss fights is one of its biggest draws, but for some, it may be its biggest detriment. Despite its mostly cute (and sometimes unsettling) visuals, the game is almost like a boss gauntlet. There's a world map, NPCs to talk to, run-and-gun stages, and a shop -- but the vast majority of anyone's time playing the game will be spent taking on the game's many bosses. If you're not up for a bunch of projectile-spewing bosses, the game very well may not be to your tastes even when lowering the difficulty.

Gameplay

The game boasts a fair amount of weapons, special attacks, and charms. These can be bought outside of stages and equipped to your liking. But if you were hoping you could buff yourself to make the game easier, you've got another thing coming. Despite the array of options, none of them stand head and shoulders above the rest in terms of strength, but there are just enough to suit most playstyles. Weapons with wide spreads -- or the one that automatically targets enemies -- have weaker shots, while the one with the highest single-hit damage potential has to be charged.